Soviets can take three anti-tank teams as a single choice in the standard force org chart.
While I may not regularly use all three slots, adding these two a/t rifle teams from the Warlord Games Soviet box to the Plastic Soldier Company team I completed earlier gives me the option.
I have decided that a large squad armed with SMG will get to ride in the half-track.
They might be just regulars, but that many shots up in your face can still cause havoc
The sqaud will take a/t grenades that will be represented by some of the models wielding molotov cocktails.
These figures are Wargames Factory. I’m still not in love with them. They are OK, and with paint on (and once the basing is done) will look fine on the table.
I have also done a junior officer, out leading from the front as is proper.
Soviet armies in Bolt Action (nearly) always get one free, inexperienced infantry squad.
This means I need a bunch of rifle-armed soldiers ready to do their bit in the Great Patriotic War. Even if their bit is bloody and brief.
It is amazing how effective an inexperienced squad can be on the table. Sure, they are rubbish shots and will go down as often as they straight-up run away.
But sometimes that extra dozen fellows do their part beautifully. Hold an objective; throw out just enough shots to cause a crucial extra pin.
It is Bolt Action- so you can never be truly sure.
I know there are mixed views on the effectiveness of MMG in Bolt Action. But they are iconic, so I nearly always include them in my armies. And the Soviet Maxim is so distinct it has to be included.
These are from the Plastic Soldier Company Soviet Heavy Weapon box. I like the stances on the Maxim teams. Both the firing one above and this pair moving to a new position.
Warlord Games have announced that a third edition for Bolt Action is arriving September.
Every rule set has limitations, and Bolt Action has been played many many times around the globe. No doubt the suggestion box at Warlord HQ is bulging with ideas.
My feelings are mixed. It is likely the new edition will be at least as fine as the current edition. Different things will bug me. Equally, it might bring in new players- new opponents and more opportunities to play. This is a good thing(tm)
But. I don’t really want to buy new books. I kind of hope new army books are released. There are a lot of FAQ and altered national rules, altered points, and maybe new theatre selectors are all huge opportunities for the game. But, I still don’t want to buy new books.
And if the new edition is rubbish. Shrugs shoulders. No-one is coming to take away my library. Just like SAGA, 40K, WHF, Sharpe Practice, and Lions Rampart, …, I can play any edition I like.
And there is always Konflikt 47. That is a fine game.
I very nearly assembled this Plastic Solider Company kit as an anti-tank gun, but instead I have gone with a light howitzer.
Partially this is because I have already done one as a/t for my (Korean War) Chinese force and wanted do something a little different. But also because HE’, even light HE, can really ruin your opponents day.
I don’t always take a mortar, but when I do, it is a medium one
From the Plastic Solider Company Soviet Heavy Weapons box. The molding is OK. Not much flash, but some of the detail on the sculptures are bit washed out. Given my dry-brush and wash painting style this doesn’t really worry me.