Andy and I continue to fight The Great War from Plastic Soldier Company. Now with added tanks.
Defending against these behemoths is tough. Even with a tendency to get bogged, their guns can remain damaging. It is possible to win as the defender, but it takes a bit of luck and a real focus.

Leaving the trenches behind as the assault at Cambrai begins

The gunners stand and fight over open sights
There is a Kickstarter live at the moment that adds French models and new rules (that the British and Germans can also use). Andy and I enjoy the base set and the tanks add new challenges. However, The Great War is already one of the more complex Command & Colours games, and we both a little underwhelmed by the latest offer that takes the game back to trenches by adding additional rules to remember.
There is a lot of the first world war yet to explore – the Gallipoli campaign, where the limited artillery and machine guns could be so devastating within the narrow gullies; into the desert (camels, anyone?); the vast armies on the eastern front. Any of which might present challenges beyond the trenches.
I have no doubt that the Kickstarter will go well (it has already achieved its funding goal, and PSC will deliver) and adding the French may help bring this challenging game to a new (European) audience. The minis look ace, and focusing on Verdun seems entirely appropriate for a set that launches the French.
The Kickstarter may be a nice way to get into the game- there are options to get the base game, or the expansions, with or without the French extension.
Do you have a World War One game that you like?
D.