I’m not role playing at the moment, but if I was I think FATE could well be the system that I would be playing. It is a sweet little system that really challenges the whole group to build a narrative together, still with a GM but giving they players a bigger voice in the plot.
One of the mechanisms for this is trading good results for bad to gain fate points that can be used later to modify future bad results. It sounds weird but there are better explanations than mine. One can be found in a short video at this really cool Kickstarter for FATE tokens by Campaign Coins
While you’re there I recommend subscribing – this project is going to go off, and the tokens are really nice (I’ve already jumped in).
Cheers,
David
We played the even-more-simple version of FATE and found it highly satisfying. It was pleasingly light on rules which might or might not be good for you and your group.
If you really get into it you’ll have to rename your blog to ‘FATE and Steel’.
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Glad you enjoy it – and I agree the FATE Lite is a generous enough framework for many gaming groups. I like the name 🙂
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